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| author | Kirill Petrashin <kirill8201@yandex.ru> | 2026-03-20 16:48:32 +0300 |
|---|---|---|
| committer | Kirill Petrashin <kirill8201@yandex.ru> | 2026-03-20 16:48:32 +0300 |
| commit | a13f3f7fdc5ccf3de836e53e5f4aaf727ddd60bf (patch) | |
| tree | a6510682ea25a42968c8537a5c8507acdee40aff | |
| parent | e92c9c1eb410f39f55fd80c8895b545902406ea7 (diff) | |
Add a TODO in map.c
| -rw-r--r-- | map.c | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -95,6 +95,7 @@ Map rbt_maze_map(size_t width, size_t height, unsigned int seed) { /* FIXME: I don't think we need DRAW_MAP_OFFSET_{X,Y} anymore * Although, at the same time, it does make less magic values, so I guess it's fine */ +/* TODO: Maybe add an option to render with ▄? that doubles the resolution, but requires us to use ncursesw, probably. */ void draw_map(Map map, size_t width, size_t height, int offset_x, int offset_y, Position start, Position goal) { /* I think it flickers less when we do that */ wnoutrefresh(stdscr); |
