diff options
| author | Kirill Petrashin <kirill8201@yandex.ru> | 2026-03-14 14:42:14 +0300 |
|---|---|---|
| committer | Kirill Petrashin <kirill8201@yandex.ru> | 2026-03-14 14:42:14 +0300 |
| commit | 528841328da0114981ee6e8c6dbdde72b64fb284 (patch) | |
| tree | e127cdab3debaa7e1a8e8b825c07ca85502681d2 /main.c | |
| parent | 365f1baabae9b2ccb3df1b4a4821bff58611f2de (diff) | |
Fix stack + implement rbt_maze_map()
Diffstat (limited to 'main.c')
| -rw-r--r-- | main.c | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -2,11 +2,11 @@ #include <signal.h> #include <stdlib.h> #include <stdio.h> +#include <time.h> #include "map.h" #include "structs.h" // So, TODO for now: -// - Implement a stack // - Implement a maze algorithm to test my A* algorithm with // - Implement the A* algorithm @@ -35,8 +35,8 @@ int main(void) { noecho(); // Don't echo characters initialize_colors(); - Map map = rbt_maze_map(20, 10); - Position fake_player_position_to_pass_into_draw_map = {0, 0}; + Map map = rbt_maze_map(20, 10, (unsigned int) time(NULL)); + Position fake_player_position_to_pass_into_draw_map = {11, 21}; draw_map(map, 20*2-1, 10*2-1, fake_player_position_to_pass_into_draw_map); getch(); |
