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* Add ability to choose maps via args + create more maps + don't insert ↵Kirill Petrashin3 days5-25/+46
| | | | elements into a PPQ if there's one with better priority
* Handle when visited == NULL in draw_map()Kirill Petrashin3 days2-2/+1
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* Add rendering of visited tilesKirill Petrashin3 days6-19/+27
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* Implement breadth-first-search + fix the priority queue + some other stuffKirill Petrashin4 days9-89/+225
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* Implement ppq_popKirill Petrashin4 days1-2/+6
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* Add ability to read plaintext maps from filesKirill Petrashin4 days4-3/+81
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* Update a comment in priority_queue.hKirill Petrashin4 days1-1/+2
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* Implement the priority queue (without ppq_reorganize)Kirill Petrashin4 days3-17/+68
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* Add a TODO in map.cKirill Petrashin4 days1-0/+1
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* Add macros for errors and todos, outline priority_queue.cKirill Petrashin5 days4-2/+34
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* Add option to generate a new mazeKirill Petrashin6 days1-0/+3
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* Add file to .gitignoreKirill Petrashin6 days1-0/+1
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* Add a TODO entryKirill Petrashin7 days1-0/+1
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* Add ability to move the map aroundKirill Petrashin8 days3-19/+48
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* Make the maze adapt to screen size (not sure why)Kirill Petrashin8 days1-3/+7
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* Update TODOKirill Petrashin8 days1-2/+2
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* Change comments to use /* asdf */ syntaxKirill Petrashin8 days6-26/+25
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* Render start and goal in boldKirill Petrashin8 days1-0/+2
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* Improve renderingKirill Petrashin10 days4-24/+50
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* Draft the priority queueKirill Petrashin10 days4-2/+40
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* Add files for a priority queue (no implementation)Kirill Petrashin11 days1-2/+2
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* Rename player into startKirill Petrashin11 days4-12/+12
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* Add some TODOsKirill Petrashin11 days1-0/+2
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* Remove a TODO entry for maze implementationKirill Petrashin11 days1-1/+0
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* Fix stack + implement rbt_maze_map()Kirill Petrashin11 days6-18/+77
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* implement a PositionStackKirill Petrashin11 days2-1/+40
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* Add a TODO list in main.cKirill Petrashin2026-03-101-0/+5
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* Add header protect thingy in stack.hKirill Petrashin2026-03-101-0/+5
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* Initial commitKirill Petrashin2026-03-108-0/+191