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#include <curses.h>
#include <signal.h>
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include "map.h"
#include "structs.h"
#include "config.h"
#include "error.h"
#include "priority_queue.h"
/* So, TODO for now:
- Implement Dijkstra and greedy-best-first search algorithms
- Implement the A* algorithm
- Implement it with 4 and 8 directions
- Implement adding maps from files (with rle, preferably)
- Implement controls (to change maps, move start/goal, etc.)
- Clean up unused `#include`s */
void sigint_handler(int sig) {
(void)sig; /* We know it's a SIGINT */
endwin();
printf("Received SIGINT\n");
exit(1);
}
void initialize_colors(void) {
start_color();
use_default_colors();
init_pair(EMPTY_COLOR, COLOR_BLACK, -1);
init_pair(GOAL_COLOR, COLOR_RED, -1);
init_pair(WALL_COLOR, COLOR_WHITE, COLOR_WHITE); /* Using white as bg makes
them seem solid */
init_pair(START_COLOR, COLOR_RED, -1);
}
int main(void) {
signal(SIGINT, sigint_handler);
initscr(); /* Initialize the ncurses screen */
cbreak(); /* Process input one char at a time */
curs_set(0); /* Hide the cursor */
noecho(); /* Don't echo characters */
initialize_colors();
/* FIXME: shitty. sometimes leaves enough space on the right for a bigger map */
/* size_t height = LINES/2 - DRAW_MAP_OFFSET_Y,
width = COLS/4 - 1;
Map map = rbt_maze_map(width, height, (unsigned int) time(NULL));
Position fake_start_position_to_pass_into_draw_map = {0, 0};
Position fake_goal_position_to_pass_into_draw_map = {width*2-2, height*2-2}; */
size_t width, height;
Position start_pos, end_pos;
Map map = file_plaintext_map("maps/test", &width, &height, &start_pos, &end_pos);
int offset_x = 0, offset_y = 0;
while (1) {
draw_map(map, width, height, offset_x, offset_y, start_pos, end_pos);
char c = getch();
switch (c) {
case 'h': offset_x -= 2; break;
case 'l': offset_x += 2; break;
case 'j': offset_y += 1; break;
case 'k': offset_y -= 1; break;
/*
case 'n':
FIXME: free it before generating a new one
map = rbt_maze_map(width, height, (unsigned int) time(NULL));
break;
*/
case 'q': endwin(); return 0;
}
}
endwin();
return 0;
}
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