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authorKirill Petrashin <kirill8201@yandex.ru>2026-03-20 16:48:32 +0300
committerKirill Petrashin <kirill8201@yandex.ru>2026-03-20 16:48:32 +0300
commita13f3f7fdc5ccf3de836e53e5f4aaf727ddd60bf (patch)
treea6510682ea25a42968c8537a5c8507acdee40aff /map.c
parente92c9c1eb410f39f55fd80c8895b545902406ea7 (diff)
Add a TODO in map.c
Diffstat (limited to 'map.c')
-rw-r--r--map.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/map.c b/map.c
index fbe2577..a69affa 100644
--- a/map.c
+++ b/map.c
@@ -95,6 +95,7 @@ Map rbt_maze_map(size_t width, size_t height, unsigned int seed) {
/* FIXME: I don't think we need DRAW_MAP_OFFSET_{X,Y} anymore
* Although, at the same time, it does make less magic values, so I guess it's fine */
+/* TODO: Maybe add an option to render with ▄? that doubles the resolution, but requires us to use ncursesw, probably. */
void draw_map(Map map, size_t width, size_t height, int offset_x, int offset_y, Position start, Position goal) {
/* I think it flickers less when we do that */
wnoutrefresh(stdscr);